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Ghost of Tsushima Review

Japan Nakama
5 min readApr 18, 2021

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Set in feudal Japan (during the Kamakura period) in the late 13th century, the Ghost of Tsushima is an open-world, third-person, action-adventure samurai game, released exclusive to PlayStation 4 (PS4) on 17th July, 2020. Having claimed the top spot in the UK sales chart for three weeks straight, and staying within the top 10 till the current day, we thought we couldn’t let it slip without doing our very own Ghost of Tsushima review, taking a deep dive into the gameplay and background of feudal Japan which so define the Ghost of Tsushima.

Ghost of Tsushima Gameplay

The game follows the story of Jin Sakai, whose uncle Lord Shimura is the jitou (land steward appointed by the shogunate) of Tsushima Island. When the Mongols under the antagonist, Khotun Khan, invade Tsushima Island in 1274, Lord Shimura is captured, and the island is taken over by the Mongols.

Jin goes on a quest to regain Castle Taneda and free his uncle. As he fights challenging obstacles and new enemies along the way, he struggles between adhering to the samurai code of honour and using less “honourable” tactics to defeat his enemies. He gains the persona of the “Ghost of Tsushima”, where he must learn to become a new kind of warrior in order to save his country.

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Japan Nakama
Japan Nakama

Written by Japan Nakama

Japan Nakama are a London based online publication that investigates and explores all aspects of Japanese Culture.

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